Total evacuation of New Orleans planned
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Total evacuation of New Orleans planned

Wednesday, August 31, 2005

A state of emergency has been enacted in New Orleans in the U.S. state of Louisiana today, after the devastating Hurricane Katrina made landfall on Monday. There were earlier erroneous reports by the news media that martial law had been imposed. Mayor Ray Nagin fears that there may be “thousands” of fatalities in his city alone.

Many hospital staff are struggling without power and supplies. As many as 2,500 patients from hospitals in Orleans Parish were to be evacuated, according to US Health and Human Services Secretary Mike Leavitt, but where they could be sent was still uncertain.

Looters are roaming the city and have already ransacked the city’s upscale shopping district on Canal Street. They have been seen on news reports carrying huge bags of stolen goods. Governor Kathleen Blanco announced plans to completely shut down New Orleans and move everybody left there out of the area. A rescue helicopter was shot at, temporarily halting all rescue operations.

Former mayor Marc Morial summed up his view by saying; “We’ve lost our city, I fear it’s potentially like Pompeii.”

Two of the city’s levees on Lake Ponchartrain failed; one with a football-field size breach.Emergency workers dropped sandbags from helicopters into the levee’s breaches,but the water kept coming.

“It appears that now the bowl is beginning to fill — not rapidly but slowly,” said Walter Maestri, an emergency operations manager. New floods swept through the center of New Orleans and water now covers 80 percent of the city with broken gas lines feeding raging fires. In some locations the water is now at a depth of 20 feet (six meters).

The famous French Quarter, initially less affected by flooding, finally also succumbed.

“Get out of town if you can.” said Ed Freytag, a city worker at the temporary City Hall complex. “We’re damn close right now to that worst-case scenario,” said Dave Cohen, a local radio host.

For those that were staying in the Superdome, officials have begun moving them to the long-vacant Astrodome in Houston, Texas.

Retrieved from “https://en.wikinews.org/w/index.php?title=Total_evacuation_of_New_Orleans_planned&oldid=4626954”
What Is Payroll Software? Singapore Payroll Basic &Amp; Requirement

By Ramya Dilip

What Is Payroll Software?

Payroll software is the one which computes the employee salaries every month. The employee may be paid by hourly rate / daily rate/ monthly fixed salary. The employee may have some additions and deductions in every month like overtime pay, daily allowances, advance payment, medical claim, special allowance, etc And the employee unpaid leave, lateness & early leaving pay needs to be deducted from his salary.

Every month the payroll software should able to generate the pay slip for the employees. And payroll software must have useful management reports like, Monthly Salary Summary Report, Overtime Payment Report, Taxation Report, Yearly Summary Report, and Monthly Reconciliation Report.

And different countries have their own computation for taxation & provident funds. So the payroll system should comply with the local government regulation for salary calculation.

Payroll for Singapore:

Payroll in Singapore country should be complying with Singapore government regulations as below.

CPF – CENTRAL PROVIDENT FUND:

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An employee who is Singaporean / permanent resident of Singapore must contribute CPF to the CPF board. The CPF amount comprises of employer & employee contribution. There are different percentage of calculation based on the employee salary and age. The information can be found in CPF BOARD website.

Ethnic Funds: (SINDA / CDAC / MBMF / ECF):

Based on the employee ethnic group there is a need of ethnic fund needs to be contributed by the employee. This contribution amount will be deducted from the employee salary every month and this fund directly goes to the relevant ethnic group welfare. The ethnic funds are SINDA (for Indians) CDAC (for Chinese), MBMF (for Malays), ECF (for Eurasians). The contribution amount will vary depends on the employee salary. The information can be found at the relevant ethnic group web sites.

SDL- (SKILL DEVELOPMENT LEVY):

This levy must be paid for all the employees working in Singapore. Currently the SDL is 0.25% for salary up to S$4500 (as of 2010). This amount must be paid by the employer to the SDL board. The SDL board uses this fund to provide subsidy for employees training programs / upgrade skills, etc Usually there are many training courses will be run by SDL approved vendors. A company can able to get up to 90% subsidy from SDL board while the company sends their employees for training.

FWL- (FOREIGN WORKERS LEVY):

This levy must be paid by employer for the foreign workers working in their company based on the worker skill level. Currently (as of 2010) LOW / MEDIUM /HIGH levels of levy need to be paid by the employer. The levy amount can be found from the FWL website.

Income Tax:

Based on the employee salary, income taxes are needed to be paid by the employee. Currently Singapore income tax board makes mandatory condition that the employer must submit their employees yearly income details to the income tax board directly which is called auto inclusion. There are various forms like IR8A, IR21, IR8S, APPENDIX-A needs to be submitted based on the requirement.

National Service:

It is mandatory that the all eligible Singaporean & permanent resident must go for the national service on request. During the national service period the employee salary will be paid by the government (MINDEF Ministry of Defense) and the relevant CPF must be paid by the employer.

Leaves (Annual Leave, Medical Leave, Child care Leave, Maternity Leave):

There are certain types of leaves mandatorily provided as employees benefit. Like annual leave (7 days), Medical Leave (14 days), Child care Leave (6 days for Singaporean & 2 days for non Singaporean), Maternity leave (60 days)

Payroll Software for Singapore:

Payroll software suitable for Singapore should have all the above features built-in. In addition to that a good payroll software for Singapore should have the below additional features.

Remainders:

There are many foreigners working in Singapore. Those foreigners having work permit pass / employment pass / professional pass. Usually this passes is valid for certain years. So the payroll software should show the remainders when it is due.

Online Bank GIRO:

For employee salaries Writing cheques / paying cash are very outdated. The payroll software should able to generate the interface file to the banks with their employees salary details. Then the bank can directly credit their salaries to their account.

About the Author:

Payroll Software System Trusted by 1500 Singapore Companies Infopay – Singapore Payroll Software | Singapore Payroll System Infopay – Singapore Payroll Software System

Source:

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In the land of the open source elves: Interview with “Battle for Wesnoth” creator David White
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In the land of the open source elves: Interview with “Battle for Wesnoth” creator David White

Thursday, June 1, 2006

If you’ve always wanted to live in a world populated by elves, dwarves and wizards, you don’t need to pay for a World of Warcraft subscription or buy the Special Extended DVD Trilogy Edition of The Lord of the Rings just yet. You could instead give Battle for Wesnoth a try — an open source turn-based strategy game in a fantasy setting. For the practically minded, “open-source” means that the code which the game is made of is available to anyone who wishes to use, redistribute or change it. It was created by volunteers and can be freely shared. Even the multiplayer online part of the game is free (no ads or spyware either).

But Wesnoth, as it is often abbreviated, is notable not only because it is free. While its graphics are simple by modern standards, the sheer number of units and scenarios that are available for the game is staggering. This is where the “open source” philosophy comes truly into play: anyone can contribute art or new campaigns. As of May 2006, the forum where users can share and discuss their own art contained over 25,000 messages. Most of this art is made available under the same open source terms as the game itself.

Battle for Wesnoth lets you command armies of units such as archers, swordmen, mages and gryphons during the course of a campaign consisting of multiple missions. Typically, your mission is to defeat an enemy leader, but some scenarios let you liberate a prisoner, find a lost artifact, traverse dangerous territories, and so on. Your best units can be taken from one mission to the next, “levelling up” in the process. Even units of the same type vary in their abilities, making the tactical use of the right unit at the right time very important.

The game is reminiscent of turn-based strategy classics such as Heroes of Might and Magic or Warlords. Throughout each campaign, the player is informed of the progress of the story. For instance, in the “Heir to the Throne” campaign, the player follows the story of Prince Konrad, who must reclaim the throne of Wesnoth from an evil queen.

The game was originally designed by David White, who is still the project’s lead developer. We exchanged e-mails with David about the state of open source gaming, the future of Wesnoth, and the collaborative aspects of game development.

David, thanks for taking our questions. Open source games suffer from the problem that very few people have all the abilities needed to make a good game: programming, graphics, story development, sound effects, music, and so on. When you started Battle for Wesnoth, how did you deal with this?

Not very well.  🙂

Version 0.1 of Wesnoth was developed entirely by me, and it was ugly. It had awful graphics, and no sound or music at all.

I think the best way to deal with the problem is to make an early version of the game which showcases the desired gameplay. Then, people with the appropriate skills who like the game will contribute. This worked out well with Wesnoth, anyhow, as I soon attracted a fine artist, Francisco Munoz, and once the graphics were decent, more people started wanting to help.

I noticed that the forum allows anyone to submit art for the game. How important have contributions from ordinary players been for development?

Well, as with almost any free software project, contributions from users have been very important. In the area of art, this is definitely so, though making a substantial contribution of art generally requires a reasonable amount of skill, so the number of people who can contribute art is somewhat limited.

This has meant that the number of people who contribute art is much smaller than, say, the number of people who contribute bug reports or feature requests. Still, there are plenty of good pixel artists out there, and we have had many good contributions from our community.

Also, within the game itself, it’s possible to directly download new campaigns from the Internet, many of which have been created by players. Do you think that, in essence, we are seeing the beginnings of applying “wiki” principles to game development?

On one hand, I see the ability to directly download new campaigns as a mild convenience — it wouldn’t be much more difficult for the user to, for instance, go to a web page and download campaigns.

On the other hand, it does blur the line between ‘developer created content’ and ‘user created content’ and so, like a Wiki, makes it much easier for any user to contribute to the game.

I think that for an Open Source game, making it as easy as possible for users to contribute content is a key way to help make the game succeed. We have tried hard to do this in Wesnoth. I don’t think that with something dynamic like a game, it’s quite as easy to make absolutely anyone be able to edit it or contribute as easily as they can in a Wiki, but we have tried to make it as easy as possible.

How do you moderate user-submitted content? Are there scenarios or graphics you have rejected because they crossed a line — sexual content, excessive violence, etc.?

Well, there are basically three levels of content acceptance:

  1. ‘Official’: content can be accepted into the game itself — the content will reside in our SVN repository, and will be in the tarballs released by developers.
  2. ‘Campaign Server’: Content can be allowed on the campaign server (the server which users can connect to in-game to download more content).
  3. ‘Disallowed’: Finally, content can be disallowed on the campaign server, which means that the creator could only distribute it using their own channels (for instance, having a web site people could download it from).

Content only makes it to (1) if the developers happen to like it very much. We don’t have any firm rules as to what is allowed and disallowed, and a campaign that has short-comings from the developer’s point of view might still be allowed if it is exceptional in other areas. As an example of this, the campaign ‘Under the Burning Suns’ contained explicit references to religion. To avoid controversy, we wanted to avoid references to religion in Wesnoth. However, recognizing the exceptional quality of the campaign, we decided to accept it into the official version of Wesnoth in spite of this one aspect we didn’t like.

Artwork containing nudity has also been a controversial point in the past, as has violence (particularly explicit depiction of blood). We generally take the point of view that we will review each item as it comes, rather than making blanket rules.

With regard to whether we allow things onto the campaign server, (2), our general policy is that to be allowed onto the campaign server, the content need only be licensed under the GPL. However, we reserve the right to remove content that we consider to be distasteful in any way. Fortunately, our content submitters are generally very reasonable, and we haven’t had to exercise this right.

Our aim is to keep Wesnoth appropriate for users of any age and background — of course, it contains some level of violence, but this is not depicted very explicitly, and only parents who do not want to expose their children to animated violence of any level need be concerned. For this reason, we also do not allow expletives on our forums or IRC channels.

How do you feel about games like “Second Life”, where players trade user-generated content for money?

I’ve never understood the appeal of games like that. I don’t enjoy cheating in games, and to me buying items with real money seems like cheating — except worse, since it actually costs money.

What changes to the game or gameplay do you anticipate in the coming months and years?

Well, we’ve avoided making many gameplay changes at all, since very early on in Wesnoth’s development. Wesnoth is meant to be a simple game, with simple gameplay, and ‘changing’ gameplay will probably lead to it being more complex. We want to keep it simple.

Changes will probably focus on improving existing features, and making the engine a little more customizable. Enhancing the multiplayer component is big on the list — we’ve progressively added more and more features on the server. We also want to add more graphical enhancement. For instance, a particle system to allow various combat effects.

If you had unlimited resources at your disposal to improve the game, what would you change about it?

Wesnoth was always designed to be a simple game, with simple goals. It has exceeded all the expectations I originally had for it. There is still some ‘polishing’ work going on, but really I don’t think there is too much I would dramatically change.

Probably the largest thing I can name is a much better AI than we currently have. I’m pretty happy with the AI developed for Wesnoth — I think it’s much better than AIs for most commercial games — but it could be better. That’s the only area of Wesnoth that I think could really be very dramatically improved.

I am pretty happy with our in-game graphics. Some people compare our graphics to modern commercial games, and think our graphics are laughably poor. We often get comments that our graphics are around the same quality as those seen in SNES or Genesis games, or PC games from a decade ago. (These people should try playing a strategy game on the SNES/Genesis/PC from this long ago; Wesnoth’s graphics are much better).

I am very happy with our graphics overall. I think our artists have done an excellent job of making the game look attractive without detracting from functionality. Adding 3D graphics, or changing the style of the 2D graphics would only be wasted effort in my mind — I think we’ve achieved a great balance of making the game easy and clear, while making it look good.

With unlimited resources, I would like some more storyline/cutscene images, and a nice new title screen, but these are relatively small concerns I think.

There are some enhancements to multiplayer I would like added — multiplayer campaigns is a long-time feature request. As are more options and features on the multiplayer server.

Overall though, if I had ‘unlimited resources’, I’d much rather develop an entirely new game. We don’t have enough good Open Source games — it’s a waste to pour all the resources we have into one. 🙂

Wesnoth has dwarves with guns, World of Warcraft has gnomes and goblins with explosives and flying machines — where do you, personally, define the limits of the fantasy genre? Are there scenarios playing in a steampunk world, or ones with modern technology? Would you allow those?

Actually we have Dwarves with ‘Thundersticks’ 🙂 — mysterious weapons that make a loud sound and do lots of damage, but are clumsy and unreliable. The developers do not comment on whether or not these ‘thundersticks’ are or are not like ‘guns’ on earth. We like to keep Wesnoth slightly mysterious, and leave some things up to the player’s interpretation, rather than spell it out.

We once used to have dragoons with pistols, and other weapons like that, but we made a very intentional decision to remove them.

I don’t like categorizing things into ‘genres’. Many people debate whether Wesnoth is an ‘RPG’, or ‘strategy game’, etc. I think the debate of what genre something is in is largely irrelevant.

We do have a vision for what the world of Wesnoth is like though — and Wesnoth is a world of ancient-era weaponry, with a little magic. Of Elves and Dwarves and Orcs. Very much inspired by Tolkien. I actually originally chose this setting because my focus was on technical excellence — writing a good, solid engine — not on creating a new fantasy world. I decided to stick with a very well-known, proven theme, figuring I couldn’t go wrong with it.

We probably wouldn’t allow anything that departs dramatically from the world we’ve made into the official version of the game, but we’d be happy to have it on our campaign server. The main attempt at a ‘total modification’ of Wesnoth is a project known as Spacenoth, which has a sci-fi/futuristic theme.

At this time though, there is no release of this project. I hope they do well though.

How do you feel about turn-based games like “Heroes of Might and Magic” with their massive army-building and resource management? Do you think there’s going to be an open source equivalent of this type of game soon?

I haven’t played Heroes of Might and Magic very much. The few times I have played it, I thought it was boring to be honest. I don’t like the type of game where one marches armies around a ‘large map’ and then must ‘zoom in’ to a different ‘battle field’ every time a battle takes place. I find games like that to take far too long, and tend to become tedious.

I would prefer a civilization or perhaps colonization type game. FreeCiv is nice, though it’s close to being a clone of Civilization II. I’d like an original game that had the same sort of theme as civilization, but with new and innovative rules.

Every online game and community is also a social space. Have you met interesting people through Wesnoth whom you would not have met otherwise? Are there other stories you can tell from the community — have there been real world meetups, chat rooms, etc.?

I’ve come into contact with lots of very interesting people through Wesnoth, and have learned a great deal from them. The Wesnoth developers — many of whom are from Europe — used the LSM conference in France in 2004 as an opportunity to meet each other. Nekeme, an organization dedicated to developing and promotion Free games was kind enough to sponsor two developers to go. Unfortunately, I was not able to attend, but the developers who did had a very nice time.

We have several IRC channels on irc.freenode.net, and the most popular ones — #wesnoth and #wesnoth-dev are usually fairly busy with both discussion about Wesnoth, and friendly discussion of other topics.

Also, the developers have tried to make a habit of playing “co-operative multiplayer” games against the AI. During these games, we use the in-game chat facility to get to know each other better, and discuss improvements to the game.

Are there other open source games that have personally impressed you, or that you enjoy playing?

I’m afraid I haven’t played many. I like RPGs, and I know lots of people love NetHack and similar games, but I much prefer party-based and generally more storyline-oriented RPGs.

FreeCiv is pretty well-done, though I am happy to play commercial games, and so I think Civilization 3 and Civilization 4 are both technically superior in virtually every regard. I think that’s an inevitable problem when you make an Open Source game a straight clone of a commercial game.

Probably the most promising Open Source game I’ve seen is GalaxyMage, but it still has a long way to go.

Honestly, I don’t play that many games. I like playing commercial RPGs, usually console-based, with my wife, and I occasionally like playing the commercial Civilization series. To play an Open Source game, it’d have to be very good, and appeal to my tastes, and I haven’t found any Open Source games like that, sadly.

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5 reporters hurt in conflict over ex-President’s monument in Taiwan
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5 reporters hurt in conflict over ex-President’s monument in Taiwan

Saturday, December 8, 2007

Before the Ministry of Education removed the title the “Gate of Great Centrality and Perfect Uprightness” along the Chiang Kai-shek Memorial Hall, members of the public and politicians from Pan-Greens and Pan-Blues battled and demonstrated there, but 5 reporters were hit by a truck near the National Central Library when they made a SNG live report.

According to witnesses and Chien-chiang Wang from Formosa Television, they witnessed the driver deliberately stepping on the accelerator after he hit a reporter and braked. Even though the suspect, Sheng-lou Peng was under arrested by the police, he caused the public indignations and was punched by a protester.

Due to the incident, politicians from Pan-Greens and Pan-Blues argued for the responsibilities again. Eventually, a legislative candidate named Feng Mei maliciously said: “It’s a show, SO WHAT?!” This behavior without respects on hurt reporters caused outrages from voters from Pan-Greens and Pan-Blues and Mei’s neighborhoods.

Politicians from two coalitions like Premier of the Republic of China Chun-hsiung Chang, KMT 2008 Presidential Candidate Ying-jeou Ma, Magistrate of Taipei County Hsi-wei Chou, Minister of the Government Information Office Chih-wei Hsieh, and current President of the Republic of China Shui-bian Chen all criticized on this incident and hoped 5 hurt reporters can recover soon.

Retrieved from “https://en.wikinews.org/w/index.php?title=5_reporters_hurt_in_conflict_over_ex-President%27s_monument_in_Taiwan&oldid=723394”
The Best Way To Combat High Heating Oil Prices In Groton, Ct

byAlma Abell

As the summer heat and sunshine begin to fade, homeowners in much of the United States begin to turn their thoughts to the long heating season ahead. One of the best ways to lower your Heating Oil Prices in Groton CT is to find a reliable oil company with prices as low as reasonably possible and professional customer service that makes turning to them even more worthwhile.

Anderson Oil Company is that full-service oil company. They have a dedication to serving the residents of Groton, Connecticut and the surrounding areas. This family owned and operated business has 45 years of experience in the oil business. They have spent all of those years treating their customers right with exceptional service and unbelievably low prices.

Anderson Oil Company supplies its customers with home heating oil, kerosene and diesel. They have fixed price and price cap programs for customers who are looking to escape the ups and downs of oil prices through the winter. They offer automatic delivery so you never have to worry about running out of fuel in the middle of the night again. They also offer cleaning services that can save you hundreds of dollars or more in heating costs each year.

If your system begins to have problems, Anderson offers qualified repair and replacement services. They work on furnaces, boilers, water heaters and more. The entire staff at Anderson Oil Company is licensed, bonded and insured, so you can feel comfortable about letting them work on your heating system.

Anderson has 24-hour emergency services for those frosty nights when your furnace decides to stop working. You will never need to worry about being left out in the cold again because you will have a dependable, caring company on your side.

Make winter as easy on your wallet as possible despite Heating Oil Prices in Groton, CT. Choose a company that can make your system more efficient. A company that offers programs designed to protect and save you money. Choose Anderson Oil Company and get all of that as well as 24-hour care, reliable products and some of the lowest oil prices available in the area.

Augusten Burroughs on addiction, writing, his family and his new book
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Augusten Burroughs on addiction, writing, his family and his new book

Friday, October 12, 2007

I had an unofficial phone call from Gay Talese last Tuesday. He had just flown back from Colombia and he was cranky. “I’m happy to do an interview with you,” he said, “but what the hell could you ask me that’s not already out there? Have you even bothered to look?!”

“Jeez, Mr. Talese, lots of things,” was my response. I lied. The truth is that when I call people to interview them, I do not have a set of preconceived questions. My agenda is to talk to them and gain a sense of who they are; to flesh them out as humans. To find out what they think about the world around them at that moment. With Gay Talese I had little interest in talking about Frank Sinatra Has a Cold and with Augusten Burroughs I had little interest in discussing Running with Scissors. I want to know what they think about things outside of the boxes people have placed them in.

With a memoirist like Burroughs, even this is a challenge. What parts of his life he has not written about himself, other interviewers have strip-mined. When we met for dinner at Lavagna in the East Village, I explained to Augusten this issue. I suggested we make the interview more of a conversation to see if that would be more interesting. “Instead of you in the catbird seat,” I said, “let’s just talk.”

We struck an instant rapport. What set out to be an hour and half interview over dinner had turned into four hours of discussion about our lives similarly lived. I removed half of the interview: the half that focused on me.

Below is Wikinews reporter David Shankbone’s conversation with writer Augusten Burroughs.


Retrieved from “https://en.wikinews.org/w/index.php?title=Augusten_Burroughs_on_addiction,_writing,_his_family_and_his_new_book&oldid=3157224”
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Gastric bypass surgery performed by remote control
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Gastric bypass surgery performed by remote control

Sunday, August 21, 2005

A robotic system at Stanford Medical Center was used to perform a laparoscopic gastric bypass surgery successfully with a theoretically similar rate of complications to that seen in standard operations. However, as there were only 10 people in the experimental group (and another 10 in the control group), this is not a statistically significant sample.

If this surgical procedure is as successful in large-scale studies, it may lead the way for the use of robotic surgery in even more delicate procedures, such as heart surgery. Note that this is not a fully automated system, as a human doctor controls the operation via remote control. Laparoscopic gastric bypass surgery is a treatment for obesity.

There were concerns that doctors, in the future, might only be trained in the remote control procedure. Ronald G. Latimer, M.D., of Santa Barbara, CA, warned “The fact that surgeons may have to open the patient or might actually need to revert to standard laparoscopic techniques demands that this basic training be a requirement before a robot is purchased. Robots do malfunction, so a backup system is imperative. We should not be seduced to buy this instrument to train surgeons if they are not able to do the primary operations themselves.”

There are precedents for just such a problem occurring. A previous “new technology”, the electrocardiogram (ECG), has lead to a lack of basic education on the older technology, the stethoscope. As a result, many heart conditions now go undiagnosed, especially in children and others who rarely undergo an ECG procedure.

Retrieved from “https://en.wikinews.org/w/index.php?title=Gastric_bypass_surgery_performed_by_remote_control&oldid=4331525”
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Wikinews interviews candidate for New York City mayor Vitaly Filipchenko
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Wikinews interviews candidate for New York City mayor Vitaly Filipchenko

Wednesday, June 16, 2021

In early May, Wikinews extended an invitation to Vitaly Filipchenko, an independent candidate in the 2021 New York City mayoral election, set to take place November 2nd, alongside other candidates. Filipchenko answered some questions about his policies and campaign during a phone interview.

Filipchenko, registered on the New York City Campaign Finance Board as Vitaly A. Filipchenko, is the first Russian candidate for New York City mayor, being born in Tomsk, Siberia in 1973, according to news agency Sputnik. He has since naturalised as a United States citizen. According to the web site, Filipchenko has been educated in road construction and maintenance and owns a moving services company; he describes himself on his web site as a “small business owner”. On his web site’s platform page, he says that “[m]y English may not be perfect – but my platform is.”

Incumbent Democrat mayor Bill de Blasio, who won re-election in the 2017 New York City mayoral election by 66.5%, cannot run for a third term under term limits. As of April 28, 22 candidates are currently running, the majority of whom are also Democrats. Ahead of the June Democratic primary for New York City mayor, a poll conducted May 23 and 24 by WPIX and Emerson College of 12 Democratic candidates with a margin of error of 3.2 per cent has former commissioner for the New York City Department of Sanitation Kathryn Garcia and Borough President of Brooklyn Eric Adams leading with 21.1% and 20.1%, respectively.

Retrieved from “https://en.wikinews.org/w/index.php?title=Wikinews_interviews_candidate_for_New_York_City_mayor_Vitaly_Filipchenko&oldid=4673651”
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Pc Free Making I Pad Self Sufficient

Submitted by: Dharmesh Talaviya

This feature of iPad has a very interesting icon, which is truly marvelous. We can see a USB cord, connected to an iPhone, being cut off. It symbolizes an icon of independence; hence the name ‘PC Free’ suits it. The latest mobile operating system iOS5 has the capability of functioning on its own. With iOS5 on your iPhone, iPad or iTouch you don’t need a computer to support your gadget. The iGadget can function on its own by downloading updates or the OS itself wirelessly. There is another main app that supports the iDevices to be independent and that is iCloud. Great features have been implemented into the iCloud by the iPhone developers.

iCloud features and functions

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When you have a fully networked system of Apple at home, you can store all your data (photos, movies, documents) in the cloud i.e. via iCloud. Hence iCloud is a virtual information storage app. This data can be accessed by any of the iGadgets namely iPhone or iPad or iMac or AppleTV. The iCloud wirelessly retrieves the required data onto the device that sent for it. This enables dynamic updation of data from any of the iGadgets, that is, information is always upto date. iCloud can be downloaded from the AppStore and is free with iOS5. Setting it up is an even easier task. We just have to slide it on before we start using our iPhone or iPad or iMac. Not only does it provide ease of use but it also provides faster retrieval speed.

Working with other Apps

Now your mail is accessible to you from anywhere either your phone or iPad. Similarly one can set their calendar, book appointments, select and store documents, download numerous other apps, edit photos, make videos and do a whole lot of things using iCloud along with the Apple devices. iCloud is incorporated into the basic applications that are built to support applications such as iTunes, mail, calendar, AppStore, eBooks, Contacts, Photo etc. Unlike the way we sync up data from iTunes, with iCloud there is no necessity for any sync up operation. With iCloud it is dynamic updation of data on-the-go. The various iGadgets or iDevices that have been talked about in this article are among the following. iPhone(3GS, 4 and 4S), iPad, iPad 2,iPod Touch (3rd and 4th generation).

Other merits of iOS 5

The main requirement in setting up the virtual network of iGadgets is to setup one Apple account when setting up the initial instrument. Going forward, while setting up the rest of the instruments, on by one, there is an option called ‘Restore from iCloud backup’ that sets up the current instrument with information in the cloud. The other option of setting it up as an independent device is also available. Apart from the above, iOS will be a popular choice among the differently abled people since it is equipped with an LED flash and custom vibration settings for notification purposes of hearing impaired and vision impaired people. With all these accessibility options, making an iGadget PC independent is a big relief.

About the Author: For More Info About iPhone Developers:-

mobi-people.com/iphone-development.html

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French fry ‘king’ J. R. Simplot dies at age 99
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French fry ‘king’ J. R. Simplot dies at age 99

Sunday, May 25, 2008

J. R. Simplot, french fry “king” & founder of the J. R. Simplot Company, an agricultural supplier specializing in potato products has died today in Boise, Idaho. He was 99 years old.

He was born John Richard “Jack” Simplot on January 4, 1909 in Dubuque, Iowa, United States. By World War II, the J. R. Simplot Company had become the largest shipper of fresh potatoes in the nation. By the early 1960s it was the primary supplier of french fries to McDonald’s; by 2005 it supplied more than half of all french fries for the fast food chain. Simplot also produced fertilizers for agriculture.

In 1961, Simplot financed the Brundage Mountain ski area area near McCall, two hours north of Boise. The Simplot Company sold its 50% interest in Brundage in April 2006 to the longtime co-owner, the DeBoer family.

Simplot is survived by his wife, Esther.

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